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Fish Banks Ltd Board Game Set

$200.00

The “Original” Renewable Resource Management Simulation Game developed by Dennis Meadows.

Fish Banks is a role-playing, board game in which teams of players manage and operate their own fishing companies. Players step into the role of captain and crew competing against other fishing companies. Each fishing company begins with equal cash, fishing boats, and technology.  They then strategize to buy and sell ships, select fishing locations, and manage their fleets.  Their decisions combine with the uncertainties of weather, fish catch, and the decisions of competitors to determine whether they can success to make a living without depleting the available fish.

This complete set includes everything necessary to play the game: game board, ships, and online access to an introductory video, game software, slides, and e-version of user’s manual.

2 in stock

Description

The Fish Banks Ltd board game is the “Original” Renewable Resource Management Simulation Game developed by Dennis Meadows, co-author of “Limits to Growth.” Fish Banks is a role-playing, board game in which teams of players manage and operate their own fishing companies. Players step into the role of captain and crew competing against other fishing companies. Each fishing company begins with equal cash, fishing boats, and technology.  They then strategize to buy and sell ships, select fishing locations, and manage their fleets.  Their decisions combine with the uncertainties of weather, fish catch, and the decisions of competitors to determine whether they can success to make a living without depleting the available fish. Learning Objective: Fish Banks provides an engaging, experiential learning environment to explore the complexity of engaging multiple stakeholders in discussions of the careful and efficient use of natural resources. The game and debrief lead into a natural discussion of sustainability and  Garrett Hardin’s (1968) Tragedy of the Commons.   The debriefing slides also contain a causal loop diagram that captures the main interactions contained in the game, which represents dynamics seen playing out around the world.  The game materials also provide historical data on the fate of fisheries from around the world.  The game also elevates discussion on the dynamics of cooperation, competition, resource management, and negotiation. Who Should Play? The game is suitable for all age levels, engaging children and adults equally. The game has been used in K-12 education, for undergraduates, graduate students, and for managers in a variety of fields. How Long Does it Take?  Ideally each session takes 2 hours. You may split this across two days or have the participants meet for an additional session. The game works well for groups from 5 to 30. What's Included? This complete set includes everything necessary to play the game.  You may not duplicate the game software or manual. However, once you have purchased the game kit, you can use it indefinitely without paying royalties. You only need to make copies of the role description and the decision sheets as needed.
  • game board,
  • 85 little wooden boats of varying denominations,
  • electronic files that contain:
    • 10-minute video of Dennis Meadows introducing the game. This video is presented in two formats, one for Mac and one for Windows. Use this video to start a game session to make the summary of roles, rules, and goals,
    • game software,
    • various data files,
    • two Powerpoint slide sets – one for introducing the game (an alternative to the above video) and one for debriefing the game,
    • 48 page e-manual for download which contains extensive information on setting up, introducing, conducting, and debriefing the game plus detailed instructions for operating the computer program.  For technical questions and support, please see Appendix #3 of the User’s E-Manual. Often the questions are already answered here.
The game is written in Java and runs using a web browser. The computer need not be linked to the web at any time.  The game’s computer program runs in Java and runs using a browser.  It can be executed on most computers and most operating systems including both Macintosh and Windows platforms. Want An Online Version? Please note that the Society is selling Dennis Meadows’ original board game version and it’s a great teaching and learning tool. There is a current online version available through MIT in collaboration with Forio.    

Additional information

Weight 32 oz
Dimensions 16 × 12 × 4 in

2 thoughts on “Fish Banks Ltd Board Game Set

  1. “Fish Banks brings an experiential aspect to learning about complex systems, it has more impact than simply listening to a lecture or engaging in a case study discussion.”

    “Deep, actionable knowledge and decision-making skills develop when people have the chance to apply classroom theory in the real world with its messy complexity, time pressure, and irreversible consequences.”

    “But project-based action learning in the field is not possible in settings where the stakes are high or the consequences of decisions unfold over years or decades. For many of the critical issues we face, simulation becomes the main way we can discover for ourselves how complex systems work and develop the management and leadership skills we need to succeed.”

    John Sterman
    Jay W. Forrester Professor of Management, Professor of System Dynamics and Engineering Systems, Director, MIT System Dynamics Group

  2. “An enormous thank you is in order to you [Dennis Meadows] for developing this game! It has been a wonderful teaching tool to help students understand fisheries…et al… Last time I used Fish Banks was out in internal exile at Kansas State University where there was scarcely an ocean in sight… but the students rose to the occasion and it was a wildly successful experience.

    Professor Bryan Snyder

    Department of Economics, Bentley University, Waltham, Massachusetts

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